A mobile app
Assist the patient's recovery process by keeping track of what exercises they need to perform
People who are currently in physical therapy
Throughout my own experience with physical therapy, I found several problems that I wanted to solve through an interface.
UX and Visual Designer
Empathy Map, Paper Prototypes, Flow Diagrams, User Testing, and inVision Prototype
I started by establishing the challenges I wanted to solve. Then I created flow diagrams. These helped me think about both the interaction and the visual design of the screens.
By creating flows, I figured out what needed to exist: A feed, a progress bar, a to-do list, and a playlist.
I created different versions of the same screen and tested them out with colleges. I used a questionnaire to compile the feedback I got.
Initially, I had a database of exercises. By testing it, I realized this feature was not necessary because patients should only be able to see their assigned exercises.
I downloaded different apps from similar and different categories that would help me see how other companies dealt with the layout of their content. I identified patterns for messaging, playlist, cards, progress that I could apply to the content I was working with.
I went for brights colors and a san serif because I wanted to make the interface look approachable and friendly for the patients.
At this point in the process, I was piecing all the different components together into a high fidelity prototype.